Dragon + Lightning + Snipe[]
Army composition:
10 Dragons
CC: Max lvl balloons
- Zoom into designated air defense and drop 3 lightning in the exact center tile of the 3x3.
- Drop 1 dragon on each side of the funnel to "cut the line" for your main body of dragons (next step) to push into the base.
- Drop the main body of dragons in a line creating the funnel to the second air defense.
- Wait until the dragons are taking fire from the AD and deploy CC balloons to go after the archer tower then air defense.
Hog Strategy[]
Army composition:
3 barbarians, 5 archers, 8 wizards (CC kill squad and clean up)
rest hogs
CC: Max lvl hogs
3 heal
poison
- Send in 1 giant to get the aggro of the archer towers.
- Send a couple hogs in to destroy archer towers to eliminate pathing over potential DGB positions, luring CC troops at the same time.
- Lure CC to indicated "kill zone" and bunch up using barch, tank with king and dispatch with 4 or 5 wizards. Save poison for enemy skeletons, if you can.
- (red) Send a couple hogs to destroy free defense while the "kill squad" has its aggro. (blue) send 1 giant to gain aggro of defenses.
- (orange)Deploy hogs with a two finger drop. (yellow) Drop heals just before hogs reach heal area. Keep in mind the remaining spaces.
Note on heals: Placement shown is only a general area and specific placement depends on how the tide of war actually flows, adjust accordingly but keep in mind any empty spaces if all giant bombs are not known.